The application of new educational technologies to the teaching of English in classrooms around the world is an important endeavour. One of the outstanding innovations is Augmented Reality technology, which is a computer-generated technology that enhances user perception and experience. The researcher selected Augmented Reality technology since its most attractive to young learners in teaching English as foreign language classrooms as its capacity for learners to see and experience the real world together with 3-dimensional content embedded into it. After explaining Augmented Reality in the context of new technologies development, this paper gives details about an evaluation by a sample drawn from 484 elementary school learners in Bangkok classrooms of an Augmented Reality 3D pop-up book called The Seed Shooting Game, which has been designed for a blended learning environment, a combination of electronic curriculum material within a traditional teaching context. The statistical feedback given by these young learners through a survey was very positive with no difference between the two gender groups.
Key words: 3D, pop-up book, Augmented Reality, elementary, Teaching English
Key words: 3D, pop-up book, Augmented Reality, elementary, Teaching English